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Anophis

9
Posts
3
Topics
35
Following
A member registered Feb 23, 2018

Recent community posts

this is wonderful

I love your work so much. Fantastic!

I hope it will be a future feature - It would be amazing!

I'm loving this and the other programs so far. I used to do several effects like this by hand, taking extremely long frame by frame edits, but gosh this saves so much time.

Hi, love the tool - Thanks so much for sharing it!

I'm wondering if it's possible to import an already animated gif sprite for editing fx in the program?  I have tried a couple of times, but only  static png's seem to import for me. Any animated gifs will result in an error in my program.

Thank you!

Hi, thanks for the reply!

By using a custom particle, do you mean when you click the 'Sprite' button? I managed to use it, and actually it loaded a particle from the folders within the program only through using the Sprite button this time, so there's a way to circumvent it at least.


Also, is it possible to reroute where the renders are being exported to? sometimes they won't show in the default folder for some reason, so I'm wanting to try and make a folder to tidy things up, and maybe see if I can watch for which ones are/aren't exporting.

Hi! Sorry if this has been already mentioned, but I wanted to ask about an error which has been repeatadely coming up on my program.

Currently, this is what happens:

- When using my own project from scratch, using the provided custom particle shapes is fine, no issues. I'm meaning the ones like the circles/stars/etc.

- However, when attempting to apply them to a demo project from the demo folder, the program gives me this error;

:

___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object uiRecursiveList:

Data structure with index does not exist.
at gml_Object_uiRecursiveList_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_uiRecursiveList_Draw_0 (line -1)



Thank you! Your program is wonderful!

Got a warning on my AV about a trojan this morning from the GM PyxelTiler.exe

It is described as; Trojan:Win32/Tilken.B!cl

Any idea what might have flagged this as dangerous? The program does work fine!

3 comments · Posted in 3 comments

Still my friend 👀

2 comments · Posted in 2 comments

I Love you